Draw a circuit corner by corner, then race it in full 3D. Beat the par lap, chase your own ghost, and send members a link to race your actual line.
Shape a circuit, then race it in 3D — the engine builds the road, the kerbs, the elevation and the corner speeds from your drawing.
On mobile, play fullscreenfor the analog steering strip and automatic throttle. Laps save to the circuit's leaderboard when you are signed in.
Draw a circuit, then race it in 3D. Your lap time is the score, judged against a par lap computed for your layout — the time a clean drive at the limit of grip sets. Members' best laps are saved per circuit and can be raced as ghosts.
Real circuit design is the same trade: corner radius sets the minimum speed, and the sequence of corners decides where a car can follow closely enough to attack. Tilke-era circuits deliberately pair a slow corner with a long straight and a heavy braking zone for that reason.
Tap the track to add a corner · drag a dot to shape it · tap a dot to select · the grid goes on your longest straight
Hard to pass on: the slow corners do not have a long enough run into them.
Fancy a head-to-head?
Challenge another member to a live 1v1 — same challenge, side by side, live.
Challenge a member to a Track Architect Duel